The Hobbit: An Unexpected Masterclass in Why HFR fails

The Hobbit is viewable in 2D/3D and 3D+HFR (doubling of the frame rate to 48fps). Does this add to a more immersive experience, or is it a gimmick that detracts from the joy? Two in-depth articles analyse if there is such a thing as ‘too much’.

“I was just too visually engaged to worry about that “stuff.”   And I think that’s why people weren’t laughing as they watched the dinning scene – not laughing at all.   They weren’t connecting to the characters or paying attention to the dialogue as much.   They weren’t being allowed to.   Needless to say this was FAR from a controlled study of course (two different audiences of the same size is all I can claim as a fact) – but the difference was palpable.”

Another must read: http://www.tested.com/art/movies/452387-48-fps-and-beyond-how-high-frame-rates-affect-perception/

The Hobbit: An Unexpected Masterclass in Why HFR fails, and a reaffirmation of what makes cinema magical « Vincent Laforet’s Blog

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