Crysis 2 tessellation: too much of a good thing? – The Tech Report

A good read about DX11 tesselation usage in Crysis 2. That concrete slab had an insane amount of geometry, either it had to be a pre-fab, or the more sinister conclusion the article draws.

Crysis 2 tessellation: too much of a good thing? – The Tech Report – Page 1

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