The Case Against Designing Mobile Apps — Imprint-The Online Community for Graphic Designers

Some good points for the web vs. native apps. I believe that it’s ultimately the most universal and ‘true’ way to deliver content to devices, one that doesn’t lock anybody into a particular type or brand of device, whilst still allowing a very standardised method of sharing links or actioning content, without being at the mercy of the app-developer, or the hardware/platform manufacturer.

Both Google and Apple would prefer if you were kept locked-in using their App Store/Market, as they receive 30% of proceeds. However, one of them would still benefit greatly if everybody migrated away from native apps to web apps.

However, I would argue that we currently lack the infrastructure/bandwidth or the average person’s know-how on how to access a large amount of web content easily (the ease of App Store vs a URL Store), the same way that apps are accessed. Web applications currently also do not have a standardised way of accessing device sensors/functions or run as background processes as easily as native applications can, which relegates them out of specialised uses.
The wait continues …

The Case Against Designing Mobile Apps — Imprint-The Online Community for Graphic Designers I’m not categorically against apps. On the contrary, I think apps are quite suitable for a variety of purposes; in particular, productivity, gaming, communications and one-way, consumable media are al…

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